Metaverse is a collective virtual world where users can create and share their digital worlds. It is a 3D virtual environment that can be accessed through computers, smartphones, or other devices. Metaverse users can interact with each other in these 3D environments to explore, socialize, and participate in various activities. Users in the metaverse are represented by avatars that can take different forms depending on their creator’s preferences. They have the ability to customize their avatars from clothing to body shape depending on personal preference. Once a user’s avatar has been customized, they can explore the many digital worlds in the metaverse created by other users and communicate with them in real time or chat rooms.
The Metaverse is a collective virtual shared space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space, including the sum of all virtual worlds, augmented reality, and the internet. The Metaverse is a complete virtual reality environment for communication and other purposes. The metaverse is a collective virtual shared space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space, including the sum of all virtual worlds, augmented reality systems, and the internet.
The term was coined by Neal Stephenson in his book Snow Crash. The word “metaverse” has also been compared with words like cyberspace (the word first used to describe what Stephenson termed “the dataspace”), hyperreality (a term that was first used by Jean Baudrillard to describe reality that can be seen through media), and immersive multimedia. The metaverse is a term coined by Neal Stephenson in his 1992 science fiction novel Snow Crash. The term has since been used to describe the collective virtual reality worlds that form an internet-like network. The Metaverse is not limited to VR and AR, but extends to any kind of computer-mediated environment. You can say that it is the 3D world on the internet where people meet, chat, plays games anything you can do on webpages now but with real life graphics and animations. People are using these virtual environments to explore the same issues they explore in their physical lives, like identity or morality or intimacy or politics or love or sex or violence. The Metaverse is a computer-generated virtual reality. It is the successor to the internet.